PRISM

Learning Design Program
Round 1

PRISM is a comprehensive gamified social cohort that takes learning designers from a vague training request to a credible, fully developed learning experience.
Through a comprehensive playbook, supporting eLearning and a dedicated LMS, it connects analysis, design, development, implementation and evaluation into one journey, from the first question to the final milestone.

The program uses the gamification discpline,
 alongside other strategies such as:

Blended Learning
(E-learning - Flipped Classroom)
Tech integration -
Group dynamics
Game based learning
Microlearning reinforcements
Project based learning
Personalized learning
The
Modules are:

The modules of the program:

Module 1

Foundations of Learning

  • Designing Conditions for Learning
  • The 5 foundations of a Learning
    Environment

Module 2

Analysis & Structure

  • Learning Analysis
  • Contextual Analysis
  • The Content Research Process
  • Action Mapping 

Module 3

Designing the Experience

  • Adult Learning Characteristics
  • Learning Theories & Implications
  • Learning Domains
  • Revised Bloom’s Taxonomy 

Module 4

Experience Design
& Alignment

  • Mapping the Experience
  • Learning Modalities, Strategies,
    Methods & Approaches

Module 5

Developing the Experience

  • Content Curation & Architecture
  • Narrative & Problem-Centered Design
  • UX,UI & Design Psychology
  • Storyboarding & Scripting
  • Developing Core Learning Assets

Module 6

Implementing the Experience

  • Quality Assurance &
    Implementation Readiness
  • Pilot Testing & Launching

Module 7

Evaluating the Experience

  • Feedback Loops
  • Assessments Types & uses
  • Evaluation & Closing the Loop

Program's Learning Objectives:

By the end of this learning experiences, learner will be able:

Identify

the foundations of a learning experience

Practice

learning analysis methods & forming a decision brief

Apply

content research process
for curating content

Structure

enabling learning objectives & lesson plans for a learning solution

Articulate

a storyboard & script sample

Execute

a cohesive multimedia output

Identify

different types of assessments & means of evaluation

Structure

 a complete learning kit sample

The program's Target Audience

The program is for individuals who want to start and/or advance in their training careers.
If you have 0-5 years of training experience, this program is for you, regardless of your age or background.

Beginners in the learning and development field

Graduates who want to kick off their career in learning design

Teachers & Trainers who want to work as learning designers

Corporate L&D professionals enhancing their design skills

Instructional designers who want to add more to their development track

The program’s Methodology of Practice

    Each learner will be provided with the following during the duration of the program:

  • A unique username & password to access the Catalyst's LMS (Learning Management System)
  • A printed interactive PRISM playbook
  • Program's eLearning lessons uploaded on the LMS
  • Access to the program's structural game narrative
  • Recordings of all online sessions for 1 month after graduation

The program's duration:

85 hours of delivery/tri-weekly/9 weeks/18 hours a week/21 days

Every Monday

(Online) from 7 to 10:00 pm

Every Wednesday

from 6:30 to 9:30 pm

Every Saturday

from 12:00 pm to 6:00 pm.

Starting from:

Saturday, 21st of November 2026 

 Graduation date: 

Saturday, 23rd of January 2027

The program's investment:

Price

  • 65,000
  • Early Bird: 60,000 (Ends by 7th of November)

  • Organizations & institutions are granted group discounts on groups of  4 or more.

Payment options:

  • Bank transfer (CIB)
  • Instapay / Vodafone cash
  • Installments (2 installments)
  • Valu – Souhoola - Tru
  • Bank installments

((Refund Policy))

  • Applicants can refund the full payment 2 weeks before the program starts
  • Applicants could refund 75% of their payment if they asked for a refund 1 week before the program starts.
  • Applicants could refund 50% of their payment if they asked for refund after the 1st session's completion.
  • No refund policy can be applied after the   2nd session's completion.
MEET THE TRAINER

MOE ASH

With a 6-year background experience in the BPO industry, business development, a managerial post in the UN, and finally a 18 years experience in the training field. Moe has come to condense and formulate all of his efforts and knowledge acquired to dedicate it to the field of empowerment and development in the form of training programs & applied workshops to further enhance the youth who are facing today's dynamic global race.

Being a human development consultant has given Moe the chance to conduct sessions, workshops & seminars to over 50,000 trainees from different walks of life & business; starting from university students, juniors, seniors, middle management and even top management of governmental institutions and corporate.

This ray of diversity has helped tremendously with further career excavation in the field of human development along with corporate learning & development. As he is looking into starting a master's degree in business psychology to be able to blend between L&D, gamification & performance management in a tight cohesive productive mold.

Finally, Moe’s specialty in the field comes in the form of creating a diverse set of synchronous & asynchronous learning experiences for corporate regionally & internationally. Using microlearning, AR, elearning creations, learning games and gamification systems.
Moe currently is the founder of The Catalyst, an instructional design consultancy focused on the sole purpose of creating impeccable learning experiences.
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